Show raw api
{
"functions": [
{
"name": "SpawnCharacter",
"desc": "Loads Player character.\nCalls [Player:RequestStreamAroundAsync] at spawn location.",
"params": [
{
"name": "delay",
"desc": "The time to wait before loading character.",
"lua_type": "number?"
}
],
"returns": [],
"function_type": "method",
"yields": true,
"source": {
"line": 228,
"path": "src/ServerScriptService/Modules/DataControllers.luau"
}
},
{
"name": "IsLoaded",
"desc": "Checks if [Profile](#Profile) has been fully loaded.",
"params": [],
"returns": [
{
"desc": "",
"lua_type": "boolean"
}
],
"function_type": "method",
"source": {
"line": 265,
"path": "src/ServerScriptService/Modules/DataControllers.luau"
}
},
{
"name": "Destroy",
"desc": "Releases player [Profile](#Profile) and despawns player [Entity](#Entity).",
"params": [],
"returns": [],
"function_type": "method",
"source": {
"line": 275,
"path": "src/ServerScriptService/Modules/DataControllers.luau"
}
}
],
"properties": [],
"types": [
{
"name": "DataController",
"desc": "",
"fields": [
{
"name": "Player",
"lua_type": "Player",
"desc": ""
},
{
"name": "Profile",
"lua_type": "Profile",
"desc": ""
},
{
"name": "EntityId",
"lua_type": "number",
"desc": ""
},
{
"name": "Loaded",
"lua_type": "Signal",
"desc": ""
},
{
"name": "SpawnCharacter",
"lua_type": "(DataController, number) -> ()",
"desc": ""
},
{
"name": "IsLoaded",
"lua_type": "(DataController) -> ()",
"desc": ""
}
],
"source": {
"line": 218,
"path": "src/ServerScriptService/Modules/DataControllers.luau"
}
}
],
"name": "DataController",
"desc": "",
"source": {
"line": 207,
"path": "src/ServerScriptService/Modules/DataControllers.luau"
}
}